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3Dfla textures allows fast 3D Visuals for any swf
Use textured vectorgraphic objects right inside
your timeline to reduce file sizes and to achieve an optimization
of performance that will make your animations run fluently even
on handset devices.
What was the idea behind
3Dfla textures?
Conventional swf renderers were only able to export pure vector
shapes - as soon as you wanted textured objects, you needed videos
or raster image sequences.
With 3Dfla textures, you can now create triangle
based textured 3D Objects right inside the timeline of the Flash
development environment.
This way, the final swf will only need to store
vector information and the texture maps. This results in a State-of-the-Art-Look,
reduces file size, it is downward compatible till Flashplayer 4
and the animations will play back extremely fast - even on slow
hardware like handset devices.
This way, you can not only enhance mobile Flash content graphics,
but also create informative web applications such as turntable objects
with as many frames as you like as well as smooth vector animations.
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