Welcome to 3Dfla
   


Products

3Dfla textures | 3Dfla bones | 3Dfla professional


Integrate object based motion capture character animation into any *.fla-file.


The groundbreaking approach to object based character animation
Apply Motion Capture animation to interactive characters and avatars
Import Motion Capture data for realtime 3D rendering
Animate drawn 2D Flash© characters using 3D Studio Max©
No Actionscripting required
Backward compatible till Flash© Player 4

Download 3Dfla bones Trial Version (renders only up to 20 frames, generates watermark objects; runs 10 days)
(Windows XP, Windows 2000) Note: Windows Vista Version
will be available soon

Buy 3Dfla bones for € 399,- (Windows XP, Windows 2000) Note: Windows Vista Version will be available soon

 

3Dfla bones is the turbo for realistic character animation

For the first time, motion capture sequences and animations, edited in 3D Studio Max ©, can be easily mapped onto a limb-based character right inside Adobe Flash ©.

Automated, object oriented character animation

In order to do so, 3Dfla bones generates two-dimensional objects for each 3D object of the scene. This way, a "dummy figure" will be generated right inside the Flash © timeline, moving according to the 3D Studio Max © motion capture animation.
Each limb exists as a symbol in the Flash © library - if you now replace their graphical content with your own drawings and designs, you can make your very own character follow those moves in no time. Once arranged, such a Flash-character can perform any 3D Studio Max © animation sequence, it's only a few clicks.

And with some clever tricks, 3Dfla bones will even do as an importer for motion capture information to create fully free realtime 3D characters.

3Dfla bones does not require any actionscripting and it is downward compatible till Flashplayer 4.

 

 

 

 

Welcome to 3Dfla